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The Lantern Bearer
The Lantern Bearer is a project created in Unreal Engine, showcasing an action Soulslike game set in a fantasy world. Developed as part of higher vocational education at FutureGames, this project highlights the skills and creativity of the individuals involved in its creation. With stunning visuals and immersive gameplay.
My contributions:
- Working in Unreal Engine 5, C++ & Blueprint
- Health system in C++
- Damage system in C++ & Blueprint
- UI Implementation




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